![]() This could be done with redstone alone at the end of the game, except it wouldn't travel to all the levels and open all the doors through the unloaded chunks, meaning the player(s) would have to travel close to every single level for it to work. ![]() This room would have a button on the far end connected to a command block, that sends the player back to the level select room again. This room would be hidden and there would be a piston door connected to a lever, which would allow permanent access to that room. ![]() They would each take the player a closed off room, at or near the beginning of the selected stage. They would be separated by about 4 blocks, maybe in their own rooms or maybe not to prevent someone else teleporting other than the one who pressed the button. ![]() So my idea is, a level select area after the final one, that has teleporter command blocks. ![]()
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